2020University of Florida | Gainesville, FL
Bachelor of Science in Computer Science
2020 - 2021Google | Remote
- Engineering Residency - 1 year program with 2 months of training then 2 rotations 4 months each
Team: Neural Rendering w/ Google Brain & Stadia
Created shaders mimicking ML CNN layers to do processing on Unreal Engine camera texture using Vulkan graphics backend.
Python, C++, Unreal Engine 4, Vulkan, GLSL, ML (CNNs)
Team: AR Presentation
Created IMGUI web interface to preview AR models for Impress. Helped speed up AR internal developer workflow.
C++, JS, TS, WASM, Protos, Dear ImGui
2019BlackRock | New York
Summer Technology Analyst
- Furthered user efficiency on obtaining requested data through the enhancement of a Redux-Form that allows users to specify when and where to receive notifications on whether their cron job failed.
- Programmed manual GitLab CI/CD job to expand Disaster Recovery Plan which would allow the primary data center to be switched via OpenShift in case of failure.
2018Intel | Bellevue, WA
Software Engineer Intern
Microsoft Relations Team
- Made five Machine Learning (ML) computer vision UWP apps that will be used for driver testing.
- Utilized the updated WinML framework with C# and XML to read the ONNX models and display the output.
- Wrote wikis on the team page for setting up WinML apps and downloading Python WinML frameworks.
Unity Game Development
Flutter Mobile App Development
- Game Development
- Virtual Reality
- Community Management
- Machine Learning